pub struct PhysicalAction<T: Sync>(/* private fields */);Expand description
A physical action. Physical actions may only be used with the API of AsyncCtx. See ReactionCtx::spawn_physical_thread.
Auto Trait Implementations§
impl<T> Freeze for PhysicalAction<T>
impl<T> RefUnwindSafe for PhysicalAction<T>where
T: RefUnwindSafe,
impl<T> Send for PhysicalAction<T>where
T: Send,
impl<T> Sync for PhysicalAction<T>
impl<T> Unpin for PhysicalAction<T>where
T: Unpin,
impl<T> UnwindSafe for PhysicalAction<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more